Game Mode
?
Dual and Quad are
fixed protocols:
settings view-only,
scores comparable.
Pick a Custom mode
to edit everything.
Session
Difficulty
Stimuli
Display
Progression
Keys
Advanced Modes

Experimental - these presets are less tested than Dual/Quad/Custom and may be buggy or behave incorrectly.

?
Preset variants,
view-only like
Dual/Quad. Tally:
count the matches
each trial,
self-paced.
Reset

Reset settings keeps your history. The full reset erases all N-Back data - irreversible.

How to play

A cube flashes in the grid while other cues play. Remember what happened N trials ago and press the matching key whenever a modality repeats: position, color, shape/image, or audio. Several can match at once.

In tally modes you instead type the count of matches each trial - self-paced, no trial timer.

The Classic, Combination and Arithmetic groups follow the Brain Workshop protocol: grid positions and spoken letters, cross-modal matches, typed arithmetic answers, and the crab, self-paced and Jaeggi variants. These Advanced Modes are experimental and less tested than Dual/Quad/Custom - expect the occasional bug.


Keyboard Shortcuts

Space, EnterStart session

EscStop session

A, F, J, LMatch keys (change in Settings)

S, D, JCombination matches

0–9Tally counts / arithmetic answers

EnterNext trial (self-paced)

PgUp, PgDnCycle enabled modes

hOpen History


Credits

Built on the game engine of Quad Box by soamsy (MIT); the classic modes reimplement the protocol of Brain Workshop (inspiration only, no shared code) - see Credits.

Games this month
Avg score, last 10
Play time today
Play time this week
Last 4 weeks
* Time Spent: last year · other charts: last month